
Rust
Start Work Date
September 2025
EXPERTISE
Gameplay Sound Design
PLATFORMS
PC, PlayStation and Xbox
ROLE
Gameplay Sound Designer
ABOUT
Currently on Rust, I'm working on implementing and refining sound design for various in-game systems and interactions, with a focus on enhancing player feedback and immersion. This included designing and integrating dynamic audio behaviours that respond to gameplay states, such as movement-driven mechanisms and environmental interactions as well as redesigning and improving older sounds present in the game.

COMPLETED IN THIS PROJECT
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Gameplay Sound Design
EXPERTISE
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Gameplay Sound Design
SOFTWARE
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Reaper
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RX Audio Editor
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Asana
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Unity

WHAT I WORKED ON
Updates
Halloween - October
Krieg Storage Boxes - Warhammer DLC
Naval Update - January
Deepsea Island
Deepsea Floating Cities
PT Boat
50Cal Turret
Modular Boats
Ghost Ships
Quickfire - April
Water wheel
Armored Ladder Hatch​
Weapon Rework
Butcher Knife
Bone knife
Slavaged Axe
Salvaged Sword
Salvaged Icepick
