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Rust

Start Work Date

September 2025

EXPERTISE

Gameplay Sound Design

PLATFORMS

PC, PlayStation and Xbox

ROLE

Gameplay Sound Designer

ABOUT

Currently on Rust, I'm working on implementing and refining sound design for various in-game systems and interactions, with a focus on enhancing player feedback and immersion. This included designing and integrating dynamic audio behaviours that respond to gameplay states, such as movement-driven mechanisms and environmental interactions as well as redesigning and improving older sounds present in the game.

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COMPLETED IN THIS PROJECT

  • Gameplay Sound Design

EXPERTISE

  • Gameplay Sound Design

SOFTWARE

  • Reaper

  • RX Audio Editor

  • Asana

  • Unity

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PROJECT REEL

WHAT I WORKED ON

Updates

Halloween - October

Krieg Storage Boxes - Warhammer DLC

Naval Update - January

Deepsea Island
Deepsea Floating Cities
PT Boat
50Cal Turret

Modular Boats

Ghost Ships

Quickfire - April

Water wheel

Armored Ladder Hatch​

Weapon Rework

Butcher Knife

Bone knife
Slavaged Axe
Salvaged Sword
Salvaged Icepick

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